Lowering the price of older games – Why?

First of all, wow, i really have a lot to say this month, well, maybe because i´m currently sick and every single cough feels like my throat is about to explode. Whatever. Today i wondered why games are worth less money the farther into the past their release lies.

Franchises that get yearly updates like many of Electronic Arts´ games of course lose value when there´s a better version of the same concept available. Then there´s bad selling games that may have a second chance of selling when their price is lowered. What i want to talk about, though, are successful games, blockbuster games, games that received highly positive feedback from the press and did well in terms of sales.

This may be really just my view on this matter, but to me a game like, for example, Mass Effect is a piece of…well, a piece of eternal entertainment. “Eternal” simply means that no matter when you´re going to play Mass Effect, it will always tell you its great, unique story and offer you great gameplay within a believable virtual game world. Or take the Zelda-games or Final Fantasy. There is nothing about these games that will be forgettable in the future. Take books for example. Is the price of J. R. R. Tolkien´s Lord of the Rings any lower than it had been years ago? No, because this story was, is, and always will be a “piece of eternal entertainment“.  When it comes to games, though, they´re rather treated like lowly consume-products. As if you´re buying a bottle of Cola, and once you drunk all of its content, the only value that remains is the money you´ll get when you take the bottle back to the store where you bought it.

Now i´ve heard people openly complain about how Nintendo is especially bad, because they don´t lower the price of their games. They´re not doing so because of what i´m talking about, they´re doing so because their games keep selling. Nonetheless, i totally love this situation in which games keep their initial value. And i think that in the end this would be a good thing for everyone. Good for publishers, good for the used games-market, and most importantly, good for the acceptance of videogames as more than childish consume-products. But maybe i´m wrong and my fellow gamers really only look at games that way. I can only hope that this is not the case.

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