Recently i thought about Starfox Adventures and how it, despite being a horrible game, is still better than any adventure-game nowadays. That, of course, lead me to thinking about my favourite series, The Legend of Zelda. I thought how nice a real epic, nice, explorative adventure would be. Then i had some crazy ideas as always, but after that, i realized what “small” change (small depending on how one looks at it) could perfectionize the “adventurous” feel of the Zelda-series.
I´m one of those that want a new 3d-Zelda in the vein of the the very first Zelda-game on NES. Non-linear exploration par excellence. As such i always think along the line of how the game could become more involving, more immersive, more adventurous. Let me tell you that there surely are many more, probably more important elements to look at, but the one that, especially in recent times, annoyed me particularly is Link´s outfit.
Yeah, we all know Link. No, it´s not even always the same Link. But all Links in all Zelda-games have it in common: Green tunic, green hat. I think that was perfectly fine for the 2d-Zelda-games, and it also was ok for the first two 3d-Zeldas and the cel-shading one. But to be honest, it has become a distraction, an immersion-breaker by now. I try to remember why exactly the Link from Twilight Princess had the green tunic and the green hair, but i cannot remember anything. Even if there was some explanation, it was still silly. Noone else in the world of Twilight Princess wore such an outfit.
But it´s not just some missing explanation that would make it alright. I think that the design of this long, green hat and a green tunic is out-dated. It´s just….”old”. Old-fashioned, you could say. It doesn´t look “cool”. But even moreso, it´s nothing like an outfit i´d think of, if i had to go on an adventure. That´s why it breaks the immersion…the “game reality”, one could say.
When i´m on an unknown adventure in a medieval world, i´d choose a more plain set of clothes. What comes to my mind instantly is something like a bright brown shirt, grey or white trousers, and maybe a dark brown cape. No hat, though. The boots could remain the same. Like that Link would become even more the “link between game and player”, as he´d be only a boy on an adventure now, instead of the well-known hero Link in his holy green tunic and hat. Maybe it would be different if one was new to the Zelda-series, but as a long-time Zelda-fan, i cannot take the typical Link-design as “an innocent boy setting out for adventure”-figure anymore.
In short, i´d like Link to look more plain, more “realistic” in terms of clothing, not visual design. And the green tunic could always be optional, the heck, it could even become the bonus of an epic sidequest. But whatever, what do you think? Is the green tunic still great looking or would you prefer playing a plain, simple looking boy?