And the next Zelda-related news already, though this one´s a bit more interesting. Producer Eiji Aonuma told the Official Nintendo Magazine a little bit about the upcoming Zelda-game for Nintendo´s Wii-system. Some excerpts from the interview:
When asked how different the new Zelda title will be when it arrives on Wii next year, Aonuma replied: “It is something we used to talk about with Mr Miyamoto, and he and I agree that if we are following the same structure again and again, we might not be able to give long time Zelda fans a fresh surprise.”
“So we have been trying something new in terms of the structure of the Wii version of the new Zelda game this time. I am really hopeful that people will be surprised with the changes we have implemented for this Wii version.”
“I hope that we can show you something at the E3 show next year and it is something we are hopeful will be surprising,” he added.
A Halleluja for Nintendo finally getting that the old Zelda-formula has gotten stale. Well, it remains to be seen what the means for Aonuma and Miyamoto. Aonuma´s sentence about “surprised with the changes” could maybe make the fans worry (let´s face it, we all fear about something like WiiZelda), but then I remembered Miyamoto saying (in another interview) that there wouldn´t be any drastic changes. So, i guess we´ll get surprises, but the Zelda-series will stay a 3D-adventure. What´s disappointing is that we´ll get to know more only at E³ 2010, which is away more than half a year. Without Nintendo´s Media Summit in October, that´s an awfully long wait.
Which brings to something else that´s related to Zelda Wii: The well-known artwork that Miyamoto revealed at this year´s E³…turned into cel-shading. Oh well, I´m really bad with Gimp, so I hope it gets the point across, anyway. Please make Zelda Wii a cel-shading game, Nintendo! It never was cel-shading that fans complained about anyway, it was The Wind Waker´s horrible style. So use the current home console-Zelda art and cel-shade-ize it. You can do it!