Earth Seeker was first announced several weeks ago. It´s supposed to be some kind of Wii-exclusive action-adventure game, though even that might be too much speculation. Little is known about the overall structure of the game. However, thanks to the latest issue of Famitsu, we got some more details about Earth Seeker – as well as a really nice looking scan, showing many ingame-screenshots.
The game is developed by Crafts & Meisters, a studio founded by former Capcom-talents, including Noritaka Funamizu, who worked on the original Monster Hunter-game for PlayStation 2. And indeed, the game seems to share a bit of the monster-hunting franchise. The player takes control over a so-called Earthnoid, who looks like a human being, but seemingly isn´t one. The exact differences are yet unknown. If the scan is any indication, the main character will also be a girl. The story goes as follows: A thousand years ago, a space ship crashed onto that planet. This ship´s mission was to save information and artifacts of earth´s culture, implying that planet earth was somehow in danger. The ship crashed, however, and initiated production of its programmed information. The result are strange mixtures of animals and dead objects. One of the shown enemies, the Protopros, looks like a combination of a grasshopper and a rail-gun. Another monster, the Mamuma, is a mixture of a dragon and a light bulb. Not only enemies were produced by the ship´s computer, though, the player´s character was, too.
The exact structure of the game is not yet known, however, early information implies that some sort of open-ish world awaits us. Enemies are supposed to live in distinctive areas, and there´s also poison-filled air that causes damage when it is touched. The combat-system sounds rather special, too: Your character is accompanied by natives of the planet, so-called guardians. The guys are fighting for you, while you´re giving commands. That´s the “Time Stop Battle”-system. You can run around in real-time, lock-on the camera to the enemy, but when you press the A-button, the game freezes and you can choose from various commands, such as “Blade Rush” or “Air Strike”, but also more elemental stuff like “Thunder” or “Ice”. To add to the combat´s specialty, there´s a cartridge-meter at the bottom of the screen. The cartridges limit the number of your actions. From what is known, these cartridges either re-appear automatically after a certain amount of time, or by using items to replenish them. Maybe it works similar to Skies of Arcadia´s combat? Who knows. You can also choose attacks from different power levels, but the higher the level, the more cartridges it´ll consume. Said guardians seem to use energy balls to attack enemies. I guess I´m not the only one that remembers Opoona when hearing about that. But this is a pseudo-Capcom-title and not a Konami-game, so there shouldn´t be any real connections here.
The official website of Earth Seeker is available now, too, though not much can be seen there. For now, it´s just a bunch of silhouettes, probably some of the guardians you´ll meet in the game. With how little is known about the game´s basic concept, it´s hard to comment on Earth Seeker´s potential as a great game, but when you see the scan, the environments and, most importantly, the gorgeous art, you can´t help but hope that this turns out to be a charming, interesting adventure.