May 28, 2011
Nah, at some point in the video, it stops making sense in regards of the actual timeline of the Zelda-games, but it is a comedy-movie anyway. Has a really likable Link and a truly beautiful princess Zelda, as well as … another person. Go watch it, it´s better than your usual fan-made stuff.
January 28, 2011
Several coincidences clashing just after I wrote about a new business model for Nintendo yesterday. The company released its earning reports and Iwata himself said that the reason for why there´s only Nintendogs and Cats at the Nintendo 3DS´ launch is that they wanted to give third party-publisher a time to shine. Moreover, guess what game they announced today? Kirby for Wii! And it is not just some random new Kirby-game, it is the long-awaited Kirby GCN! A small teaser-video is on Nintendo´s website and the game looks fantastic, with classic Kirby-abilities all over the place.
Now, even more interesting, as far as I´m concerned, is the announcement of “Pandora´s Tower: Until I´m By Your Side Again“. No gameplay-details are known at this moment, but one artwork on the game´s website shows a rather pretty girl with a big tattoo, covering her whole back. What makes me extremely happy is the relatively “mature” art style. At the same time, the art makes it look like a new Monolith Software-game, and we all know how that turned out for the gorgeous looking Xenoblade, sigh. Still, the game is supposed to be released this spring in Japan, so maybe we´re lucky this time. For now, enjoy the girl and the music on the website.
Also mentioned in Nintendo´s earning report is the 25th Anniversary of The Legend of Zelda-series. It seems that the company has some kind of plans for the best franchise in the world (feel free to agree, hah!). With Ocarina of Time 3D getting a remake on the 3DS, Link´s Awakening being a launch-title for the handheld´s eShop and Skyward Sword hopefully coming out at the end of the year, the emphasis on Zelda seems apparent. Now let´s just hope that the newest member of the franchise honors its anniversary through quality!
August 20, 2010
Almost one hundred percent of all video game characters these days are badasses. Just look at all the “bald space marine”-like protagonists, or all the bulky, short-haired heroes. I´d even go as far to say: People complaining about the lack of females lead characters are complaining about the lesser problem. Just take a look at some of the females, and it´s just as bad as their male counter part. What is really missing are inconspicuous characters.
When I´m saying “inconspicuous”, I mean guys that are wispy, unimpressive, maybe plain. Average guys. The curious losers. It´s rather typical for such characters to be of younger age, but it´d be perfectly okay to have such character traits in an older person. I once wrote about how I prefer becoming a hero over being a hero from the beginning. That can be expanded into the topic of badassery, too.
Less of that...
The gaming world today is one giant power-trip. Start up Gears of War and feel powerful. Start up Final Fantasy 13 and feel powerful. Start up Mass Effect and feel powerful. And so on. Don´t get me wrong, I love Mass Effect, but you´re this confident captain from the very beginning. How much more interesting would it have been if you were a youngster with no knowledge, trying to find your place in this huge world? But it seems that gamers don´t want these games, at least not on a frequent basis. Having had a look at all the news from the gamescom expo, all I see are titles like Bulletstorm, Castlevania or Knights Contract – games that are all about a powerful character and badass-slogans as well as badass-actions. Seeing how all these games are getting hype from even freak-gamers on big gaming-boards, it´s safe to say that nothing will change about the instrumentalization of gaming characters in the near future.
...more of that
It´s sad, because I really think that playing as the curious loser would be a lot more interesting than as a ready-to-go badass. There are rare examples, most popular probably being the Legend of Zelda-series. Link is not a badass in any way, he´s just as knowledgable as the player. Looking at not just games, there´s also the “hero” of “How to train your dragon“, who was just so likable. As for more examples, simply take about every hero of a Studio Ghibli-anime movie. Perfect visualization of what I´m talking about. So why do I prefer this kind of characters? Because, as a fan of big action-adventures with focus on exploration, I feel so much more connected to the character I´m controlling when he´s like me: Curious.